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Fanart Feature: matthewo1o

Hey there everyone, welcome to Halo Spotlight. The place where Halo community creations are put front and centre. In fanart features, we highlight artists and their creations.

In this fanart feature, we’re showing off artwork by matthewo1o. matthewo1o uses Source Filmmaker to create Halo themed artwork. We actually asked matthewo1o for more details on this, and this is what they said:

“I used Source Filmmaker to create Halo renders as you’ve seen by most other Halo artists who use the same program. I get ideas to create SFM renders from listening to certain kinds of music, watching movies and games, and from other artists as well.

Once I’m done rendering, I use Adobe Photoshop along with Magic Bullet Looks to make edits before uploading them to social media, such as toning the brightness and contrast, adding in bloom effects and noise effects, colour corrections, and sharpening the render.”

-matthewo1o

It’s always super awesome when artists share their creative process with us, so a massive thank you to matthewo1o for giving us an insight on it. You can enjoy some of matthewo1o’s artwork below.

Dusk

“Dusk was inspired by Call of Duty: Black Ops 3 Zombies menu and also a lofi music by Rahetalius that was also named Dusk.”

Strange

“Strange was made to introduce my new original Halo UNSC character, Alison McCoy, who is a Private First Class marine played by Natalia Dyer, an actress who played Nancy Wheeler from Stranger Things, and also a video game, Dead by Daylight.”

Collision

“This just randomly came up in my mind when I was messing around in SFM.”

Field Report

“Ever since I created my OC, Arthur Kells, and also have him played by John Boyega (Finn from Star Wars), I wanted to create a render of him as a UNSC marine before going feet first as an ODST.”

Party’s Over

“Another render where a turret gunner, Sinclair Miller, yelled her quips before opening fire on Innies.”

E.K.I.A

“This was a surprise collab to my awesome friend on Twitter, Rookie425, where his OC named Krone is finishing off his dying target while explosions are happening behind him. Why? Cause they’re a cool sight.”

Rocket Girl

“Rin (@TheishikawaRin) made a tweet about Halo Reach female troopers being so cute. So thanks to her, I was forced to make a render of a cute trooper holding her rocket launcher, and I called it “Rocket Girl” as my title lol.”

A big thanks to matthewo1o for sending across those awesome pieces of artwork with titles and descriptions. We also asked matthewo1o what their inspiration was for creating SFM Halo artwork, and this was their response:

How I got my inspiration to create Halo SFM renders is from seeing other Halo SFM artists doing awesome artworks.

My biggest inspiration came from three of my friends: greywolfxn with his epic editing skills, Soulburnin with his clean Halo model exports, and Rookie425 with his use of colours and giving ODSTs some love.

Were it not for these three, I probably wouldn’t be here in the Halo art community as it is. But thanks to them and all the others who create Halo SFM art, I am very happy to be here and making arts for you all to see and enjoy, and I aim to go beyond my art skills someday.

-matthewo1o

Well there you have it. We’ve said it plenty already, but a massive thank you to matthewo1o for taking the time to talk with us. If you’d like to talk to matthewo1o or find more artwork by them, you can do so on their Twitter Account and their Instagram Account.

Do you have a favourite piece out of the ones shown above? If so, you can let us know on our Twitter. Not had a chance to read any other features yet? Head over to the new spotlights section of the site for all the most recent Halo community content.

You can also check our Facebook Page for updates relating to the site, our Instagram account for some awesome Halo artwork, and our YouTube channel for the latest Q&As and videos.

We also have weekly pieces over on Halo United, so be sure to go and check out their awesome site too. If you missed the last one, you can find it here.

Want to see your Halo content or creation on the site? Check out the post submissions section, which outlines what you’ll need to do to get your piece in front of the spotlight. That’s all for now folks, so I’ll see you all next time.